


Really, now? The Aielund Saga is a good example of how to script segments in real-time, adding to the immersion instead of breaking it. I mean, wow: A halfling steps into a wagon - MUST HAVE CUTSCENE. There is no need to take control of the camera and character from the player for such simple segments that can be scripted in real-time.

These are primitive, over-used and add nothing to the atmosphere or immersion - indeed, quite the opposite. The module often employs cutscenes or locks the camera at a certain angle with only dialogue being selectable by the player.
